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SourceRev · Advertising · 2019 – 2021

Ad network for game servers

An ad network that pays game server owners for displaying ads, with a plugin built to order for each server.

ClientSourceRev
TypeAdvertising
Period2019 – 2021
RoleBack-end developer, contractor
TechnologiesNode.js · MongoDB · MySQL · PHP

The context

SourceRev is an ad network of an unusual kind: the publishers are not websites but game server owners. They install a plugin on their server, the network shows ads to players, and publishers are paid according to their audience.

What I did

I built the service that receives and counts impressions, discarding duplicates and suspicious ones, the processing that turns that raw data into statistics and revenue, and the panel where each publisher follows their audience, declares their servers and requests payouts. The plugin is generated and compiled on demand, with the settings specific to each server.

In short

Several hundred publisher servers and hundreds of thousands of impressions a day; the service is still running.